Blender rencently added a brand new procedural system to its feature set: Geometry Nodes. While being quite powerful it’s not necessarily easily accessible, especially if you are new to procedural workflows. So we decided to cover this system in depth with a new patreon course. In this course Manuel starts from the very beginning and explains how Geometry Nodes ties into Blender, how it handles geometric data and how the different classes of nodes work. Join Manuel on this journey and learn with straightforward consecutive lessons how you can use the powerful new procedural features to enhance your workflow and manage complex setups easily.
To follow the lessons you’ll need at least Blender 3.1. You can download the software here: Download Blender
To gain access to the course, become an In-Depth Knowledge supporter of ours on Patreon.