Hello,
With Patreon In-Depth Knowledge. Will the hip file be possible to download?
I just not only want to learn the knowledge but also how to render a scene’s look like this
Thank you
Hey there’s now a really handy sop in H18 called DistanceAlongGeometry that will create a distance attribute from point A to point B along the surface of a geometry, and thereafter output that as an attribute that can be used to drive simulations, like this thing, pyro spreading and more…
Hello,
With Patreon In-Depth Knowledge. Will the hip file be possible to download?
I just not only want to learn the knowledge but also how to render a scene’s look like this
Thank you
Hey there’s now a really handy sop in H18 called DistanceAlongGeometry that will create a distance attribute from point A to point B along the surface of a geometry, and thereafter output that as an attribute that can be used to drive simulations, like this thing, pyro spreading and more…