PDG 101

A few topics covered in this course: TOP geometry SOP (pt. 18), batch processing (pt. 4) and the Python processor (pt. 14).

About This Course

It happened – we finally found a brave guy who agreed to take us through the ins & outs of using PDG in a small studio/freelance environment. Meet Chris Kopic! You might know him from his guest tutorial – turns out he’s not only into simulations and rendering but also into automatization and parallelization. Exactly what you’d need to work effectively with PDG.

Required Prerequisites

  • Knowledge of Houdini (UI/UX)
  • Knowledge of SOPs
  • Beneficial though not necessary: Basic Python knowledge
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