Rendering 101

Three different styles of lighting an object, as covered in pt. 27 of this course.

About This Course

This course focuses on teaching a general understanding of render engines and photographic techniques to be able to create photoreal, aesthetically pleasing images in any production render engine. To achieve this we’re not only gonna be talking about engine specific techniques but also will cover lots of ground when it comes to rendering’s underlying principles and what basic photo studio techniques exist and how we can adapt them when working in CG.

Recommended Prerequisites

  • General understanding of Houdini’s UI & UX
  • Basic SOPs knowledge
  • Willing to bite through rendering in Houdini
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