All Posts tagged “hda”

Gaussian Splat Segmentation

Chris got a request from Kay John Yim at HIVEalt26 to build a tool for gaussian splat segmentation. And Chris did exactly that. He will show you how to create a 2D Mask from your gaussian splats, that can then be used to extract elements […]

Building a PBR layering asset in Copernicus

In the last video, we showed you our take on a Substance like pbr layering workflow in Copernicus. And in that video we used a custom Digital Asset that allowed us to quickly load in all textures of a pbr material, do some basic tweaks […]