This is the second part of this Tutorial. Chris explains how he shaded this laser beam making use of the fluid Solvers in Copernicus and how he post-processed this animation! Polynoid’s Music Video Watch Part 1 here and learn how to build this setup Download […]
All Posts tagged “post”
Silly Pillow Pt.3: Post-Simulation Tweaks Using CHOPs
This might be the first time in Entagma history that Mo is touching CHOPs. And it’s for a reason: we’re gonna adjust and filter our simulation’s result. Download Project File