All courses

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Advanced Setups

In this course we’re gonna dive into more elaborate Houdini setups, using VEX, a bit of math here and there and maybe bits of Python. Enjoy 🙂

AHTYA

AHTYA

Adding Houdini To Your Arsenal (AHTYA) is a beginners course to procedural techniques in Houdini

Kinefx 101

Kinefx 101

Diving into Houdini’s procedural rigging and animation system

Particles

Particles

Introduction to particle workflows in Houdini

PDG 101

PDG 101

It happened – we finally found a brave guy who agreed to take us through the ins & outs of using PDG in a small studio/freelance environment. Meet Chris Kopic! You might know him from his guest tutorial – turns out he’s not only into […]

Rendering 101

Rendering 101

Communicating a general understanding of render engines and photographic techniques to be able to create photoreal, aesthetically pleasing images in any production render engine.

UE Blueprints 101

UE Blueprints 101

In this course, Matthias Winckelmann takes you through the basics to set up your very first project using blueprints, Unreal Engine’s node based scripting environment. Mix in a bit of physics and you’ve got yourself a neat abstract flock of geometry bouncing around on your […]

Vellum 101

Vellum 101

Premium Course on Vellum, the new XPBD based dynamics system in Houdini 17.5

Volumes 101

Volumes 101

Welcome to Entagma’s premium course on volumes. From the foundations to the intricacies of working with volumes in OpenCL – we’ve got you covered. This course will take you on a path to dicover Houdini’s amazingly powerful volume toolset. This is unheard of in any […]