This is an experimental post. As we often sit down to discuss different topics from our Entagma life, this time we just switched the camera on and created a vlog-type movie for you. Just the right thing to watch on a otherwise boring “no-new-tutorial Monday”. […]
As we often sit down to discuss different topics from our Entagma life, this time we just switched the camera on and created vlog-type movies for you. Just the right thing to watch on a otherwise boring “no-new-tutorial Monday”.
There are many render engines out there nowadays and it’s not easy to choose the right one. CPU or GPU, biased or unbiased. In this video we discuss the pros and cons of different render engines from our humble point of view. As a bonus […]
Recorded back in October when Mo was cranky due to reasons, Manu decided to discuss his (then) favorite topic when it comes to Houdini: DOPs. Turns out it is not so much Mo’s favorite topic. Watch this nerd rant to see us being cranky and […]
You Asked for it – there you have it: Two hobgoblinish nerds rambling on about computer graphics in general and Blender and the recent hype in particular. EDIT: “That 3D Format” whose name we couldn’t remember turns out to be gltF – thanks Vasilis!
Mo chats with Phospho’s Jeroen Claus, covering topics such as protein visualization, virus nubbins and Folding@Home. Jeroen’s Company: https://www.phospho.co.uk/ David Goodsell: https://ccsb.scripps.edu/goodsell/ Folding@Home: https://foldingathome.org/
Yes we’re aware there are some black frames in there, yes the audio is slightly offset, no we don’t have a proper intro yet… but… Took us some time, but we’re (a)live again. This episode should’ve ended up being a test, hidden away in some […]
Yes we still have some black frames in there, yes the audio is still slightly offset, no we don’t have a proper intro yet… but… you get the idea. In our second (or first depending on how you count) episode of our new nerd rants, […]
We finally fixed our streaming setup, Manu had a haircut and the guys discuss if it is a good idea to render your projects in Houdini or if you should rather export to other tools.
We still have laggy video and Manu is overexposed but we share our favorite tips, tricks and resources for getting a grip on scientific papers.
We still have offset audio, one camera is slightly out of focus and Mo starts requiring a haircut, but on the plus side we discuss our weird origin story in terms of apps and tools we used. To at some point in the future arrive […]
In part two of their highly scientific and grown up debate about 3D DCCs, Manu and Mo go knee deep in apps to find out what’s THE BEST 3D APP (!!!) on the market.
Mo is back from holidays, Manu’s winter semester started and both guys are freezing through the German autumn. Yet a ray of hope shines on them in the form of SideFX’s new Houdini 19 release.
Manu dons his finest T-shirt, Mo is going all lumberjack, the audio offset still hasn’t been fixed and the guys discuss their experience turning photos into 3D meshes.