The “Spline Wrap” deformer inside of Cinema4D is a versatile tool that many artist use on a daily basis. Whether you want to wrap paint strokes along a spline or animate a snake, the defomer gives you a quick and easy way to do so. Houdini offers a similiar tool with the “wire deform node”, but it’s a little more versatile and thus a little more complex to setup. So having a counterpart to the “Spline Wrap” deformer might be a good idea. In this tutorial Manuel goes through the process of rebuilding the C4D tool inside Houdini. This is a good exercise in how to use Houdini to create tools and offers some matrix math, too, as a bonus feature. Enjoy!