Manu moved houses, Mo helped rebuild the Nerd Rant studio in Manu’s attic, the guys ramble on about redecorating, WD40, luggable PC cases and portable displays for your travelling workstation needs. Sliger Cerberus X Uperfect Portable Monitors
All Posts tagged “camera”
KineFX 101 – Pt.7: Building An Auto Framing Camera
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Sloppy Unreal 01: Camera Controls Using Blueprints
Mo has been silent for a while. That’s due to him spending his days finishing projects and yelling at Unreal Engine. The goal is getting to a point where we’re comfortable bringing together Houdini workflows and UE. That road is long. To discover Unreal, the […]
Unreal Engine Blueprints – Pt.4: Setting Up A Camera
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Rendering 101 pt. 3: Theory- Camera Models & Film Response Curves
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