All Posts tagged “Displacement

Guest Tutorial: (Ab)using subsurface to simulate watercolour

We have a another guest teacher this week. Ollie Boyle created this watercolour effect through hacking the subsurface scattering in Redshift. He will walk you through his vellum setup and teach you about his unconventional approach! Ollie Boyle’s Instagram Download Project File

VOPs Quicktip: Shaping Displacement Using Modulo & Noise

My grudge with social media is that it is virtually impossible to find posts after a few weeks. I saw this effect on twitter in some real time engine. Unity or Unreal. I’d love to give credit to whoever cooked it up, but I’m unable […]