Watch Matthias’ Unreal Engine Quickstart here. Matthias Winckelmann talks Unreal Engine, his perspective on realtime in the commercial space, AI design influencers and what to expect (and what not) from real time engines in a design context. You might know Matthias from “Rachael is not […]
All posts tagged “machine”
Rendering 101 – pt. 27: Contemporary Lighting Styles Pt.2 – The (Slightly) More Complex Ones
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