All Posts tagged “mapping

Heightfields on 3D Objects (Modding Houdini 22)

Chris has been playing with the new Adjacency and Heightfield workflows in Copernicus. Both work really well on their own, so why not combine them to put Heightfields on any uv unwrapped object, not just flat planes. That seemed to be just a dream after […]

Free Tutorial: Triplanar Mapping pt. 2 – Normal Maps

In the second Part of this Tutorial, we will tackle Normal Maps. We will talk about coordinate systems and why they affect Normal maps and how to create a system that works even with changing objects. Watch part 1 here: Triplanar Mapping in COPs pt. […]

Free Tutorial: Triplanar Mapping in COPs – pt. 1

This was asked for in the comments a lot, so Chris made this two-part Tutorial on Triplanar texture Mapping in Copernicus! In this first Video Chris will go into Detail on how to set up a neat triplanar mapping Setup and will guide you through […]