This was asked for in the comments a lot, so Chris made this two-part Tutorial on Triplanar texture Mapping in Copernicus! In this first Video Chris will go into Detail on how to set up a neat triplanar mapping Setup and will guide you through the steps to achieve a really smooth result.
Tutorials mentioned in this Video:
Visual Tech Art – Triplanar Mapping Deeply Explained
Visual Tech Art – Your Triplanar is wrong. Here’s how to make one that works.
veroneseluca – Houdini 20.5 – COP Triplanar (Copernicus)
Rohan Dalvi – Houdini 20.5 – Rasterize attributes using VEX in COPs
The project file has an incorrect link – it is for the GameofLife.blend file from the previous tutorial.
Thank you.
Whoops! Should be fixed now!