All Posts tagged “pop

New in Houdini 21: MPM Postprocessing Workflows

Houdini21 dropped! Chris dropped everything immediately as well to record “New in Houdini” for your viewing pleasure! In this video he will go over the new workflows with MPM and how he achieved a way too work with MPM without being to demanding on your […]

Guest Course: Creating a Rolling Objects Solver – Part 1

View Full Course Here Please welcome our friend Bastian J. Schiffer who generously agreed not only to do a guest tutorial, but a full seven part course! In this begintermediate course, he is going to take you through the steps necessary to build a solver […]

Production Setup: Audioreactive Particles Using Vellum & POPs

You wanted to know how to set up something similar to Daniel Sierra’s “Oscillate” in Houdini. So in this tutorial we’ll walk you through the steps necessary to not only create an audioreactive Vellum simulation but also add secondary particles into that simulation and create […]