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All Posts tagged “Skeleton”
KineFX 101 – Pt.11: Enhancing Growth-Sims With KineFX
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KineFX 101 – Pt.2: Building Procedural Skeletons
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KineFX 101 – Pt.1: Deep Dive: Skeletons
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New In Houdini 18.5 – KineFX
Full Playlist Here Revisiting an old technique Manu covered a while ago. But this time using H18.5’s new KineFX tools to make it a tiny bit less painful. Nevertheless Mo of course dives into VEX and a bit of linear algebra. Links Manu’s previous tut […]