Now that MLOPs is released and available for everyone, let’s create some motion graphics using those new tools and combine them with other workflows we already know from Houdini. In this video Chris shows you how he created these strange forest renders while beta-testing MLOPs […]
All Posts tagged “stable diffusion”
Advanced Setups 23 – Controlling Stable Diffusion With Houdini
Of course Mo could take the high road and build a stable diffusion pipeline using Huggingface’s Diffusers library… But let’s not kid ourselves. Thanks to Automatic1111’s API Mo can duct tape together Houdini and WebUI to use both of these awe inspiring powerful tools to […]
Stable Diffusion & OpenCV for Face Detection and Automatic Compositing
Ever wondered what to do with your overfitted neural networks that seem to be good at generating exactly one thing? In this video, Mo has a suggestion: Augment it with a bit of OpenCV and use it to automatically detect facial features in an input […]