Chris learned about Kumiko – the japanese Art of assembling wooden pieces without the use of nails. Of course he wanted to recreate this technique in Houdini. So he created his first “Houmiko” – without the use of nails, but with a lot of proceduralism! […]
All Posts tagged “wood”
Rendering 101 – pt. 23: Building A Procedural Wood Shader In Redshift
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