All Posts tagged “Wrangle

Controlling your 3D Printer with Houdini – Part 2

This is Part 2 of our 3D-Printer Tutorial. In Part 1 Chris made the GCode editable in Houdini and in this Video he will modify the Code and add some fun noise to it. But our main focus in this part, will be the exporting […]

Free Tutorial: Triplanar Mapping pt. 2 – Normal Maps

In the second Part of this Tutorial, we will tackle Normal Maps. We will talk about coordinate systems and why they affect Normal maps and how to create a system that works even with changing objects. Watch part 1 here: Triplanar Mapping in COPs pt. […]

Polyfolding – Part 1

This is the first part of a two part tutorial. Part two will be available soon. Polyfolding is an interesting effect where you split up an object to individual bands and make them curl up. It can be used to disintegrate an object or make […]

VEX / VOPs Basics: PCFind

One of the top three questions we’ve been asked during season one was “How does PCFind work?!” and indeed the question is important as so many setups rely on the ability to find close points.