Previous Next Geometry Nodes Ep13 – Create the Procedural Low Poly Rocks Geometry by Manuel 03.06.2022 comment 1 Part of: Geometry Nodes Geometry Nodes, Premium Course Algorithm, Blender, Generative, Geometry, math, Modifier, nodes, Premium Course, Procedural, Programming, Visual programming To view this content, you must be a member of Entagma's Patreon at $29 or more Unlock with Patreon Already a qualifying Patreon member? Refresh to access this content.
Bruno 22.02.2023 Reply Hi Manuel, is it possible to read the information of a texture created with Shader in real time, without baking? In practice, a displacemt can be created by reading the info from the Shader and not directly in the Geometry Node. Thank you
Hi Manuel, is it possible to read the information of a texture created with Shader in real time, without baking? In practice, a displacemt can be created by reading the info from the Shader and not directly in the Geometry Node.
Thank you