Back from OFFF 2022 and well rested, we managed to upload our talk’s very quick example of how to build and export your very first Vellum cloth simulation in Houdini. Enjoy! Download Project File
In part two of their highly scientific and grown up debate about 3D DCCs, Manu and Mo go knee deep in apps to find out what’s THE BEST 3D APP (!!!) on the market.
We still have offset audio, one camera is slightly out of focus and Mo starts requiring a haircut, but on the plus side we discuss our weird origin story in terms of apps and tools we used. To at some point in the future arrive […]
We finally fixed our streaming setup, Manu had a haircut and the guys discuss if it is a good idea to render your projects in Houdini or if you should rather export to other tools.