Unreal Engine Blueprints – Pt.14: Sending Color to The Actor by Matthias Winckelmann 19.11.2020 comment 0 Part of: UE Blueprints 101 UE Blueprints 101 actor, blueprint, blueprints, color, Engine, nodes, Unreal To view this content, you must be a member of Entagma's Patreon at $29 or more Unlock with Patreon Already a qualifying Patreon member? Refresh to access this content.