In this Guest Tutorial Philipp Denghel lets us in on how he creates honey. He goes into detail about his approach and will show you how he created just the right amount of viscosity that distinguishes this from any other fluid to honey.
Alvaro Moreira’s Meshing Small Scale FLIP Sims Tutorial
Tom Taylor’s reseeding bubbles Tutorial
Meshes, Lights and Materials:
Wooden honey dipper
HDRI
Area Light Texture
Wood Shader
Philipp’s Socials:
Website
Instagram: @d.enghel
