New In Houdini 20: Feathers 03 – Simulating And Rendering

comment 0
Free Tutorials

Houdini 20 is out and the literal poster child of this release is the new Feather workflow. And this really is a whole workflow, because it offers tools not only for creating feathers but also for creating a whole plumage, simming and rendering. So, let’s take a look at all of it. In this episode we’ll simulate our groom using Vellum and finally bring our character into Karma for rendering.

Liked it? Take a second to support Moritz on Patreon!
Become a patron at Patreon!

Leave a Reply