1. Particle

    Hey Christian, I have general pdg question,
    When I set the Local Scheduler to use CPU Count Less One it will use one core to render each frame of something, all at the same time. What if this frame should be multi-threaded?
    You know what I mean, does it make sense?


    • Hey Alvaro, inside your local scheduler, on the second tab you can activate “slots per workitem” and specify here how many threads each item gets. The total number of threads used (and therefore the number of workitems processed in parallel) is still set under “Total slots”. You can also have multiple schedulers for different nodes in your top graph, if you need these special settings only for one or two nodes.

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