5 Comments

  1. Particle

    Hey Christian, I have general pdg question,
    When I set the Local Scheduler to use CPU Count Less One it will use one core to render each frame of something, all at the same time. What if this frame should be multi-threaded?
    You know what I mean, does it make sense?

    Thx
    Alvaro

    • Hey Alvaro, inside your local scheduler, on the second tab you can activate “slots per workitem” and specify here how many threads each item gets. The total number of threads used (and therefore the number of workitems processed in parallel) is still set under “Total slots”. You can also have multiple schedulers for different nodes in your top graph, if you need these special settings only for one or two nodes.
      Cheers,
      Chris

  2. Benjamin

    Pretty sure the download link is broken for both wedging tutorials.

  3. Benjamin

    Nevermind, it seems to download in other browsers, but for whatever reason it’s just the wedging tutorials where this happens. Everything else downloads fine…

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