Houdini21 dropped! Chris dropped everything immediately as well to record “New in Houdini” for your viewing pleasure! In this video we will take a look at Gaussian Splatting and create a simple, yet cool looking vellum sim. Stephan Helbing’s Talk Download Project File
All Posts tagged “flower”
Guest Tutorial: Slitscanning
Stephan Helbing created these cool visuals for XK Studio and presented them at OFFF 2024. Now we have the honor of hosting him for his first Entagma-Tutorial! He will explain the slit scan effect and guide you through his setup. We hope you enjoy this […]
Endless Blossom – Texturing and Shading a Flower procedually in COPs and Karma
Chris is not finished with his endless blossom yet! In this tutorial he will guide you through his texturing process in Copernicus to create fully procedural petal textures. He then uses those textures for shading in Karma and will give you some neat tips and […]
Endless Blossom H20.5 Remake
Chris revisited his very first Tutorial here on Entagma! He will show you a much easier way of achieving this animation in Houdini 20.5. He uses some features of Houdini 20 in a very neat way to create a petal rig and shows you how […]
KineFX 101 – pt. 28: Building a Curve Controller for KineFX
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KineFX 101 – pt. 27: Flower 05: Fur, Karma and Variations
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KineFX 101 – pt. 26: Flower 04: Blossom Animation
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KineFX 101 – pt. 25: Flower 03: Extra Bits
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KineFX 101 – pt. 24: Flower 02: Blossom
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KineFX 101 – pt. 23: Flower 01: Petal
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Geometry Nodes 3.0 – Plant Growth with Fields
Now that Blender 3.0 is in beta it is time for a little more advanced setup. In this tutorial Manuel will build a multi-layered growth effect. Fully procedural plants are scattered on a procedural terrain and controlled by an effector empty. They all grow individually […]
Vellum 101 – pt. 39: Differential Growth With Adaptive Subdivisions
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Vellum 101 – pt. 38: Differential Edge Growth
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Guest Tutorial: Looping Flower Petals
We’re thrilled to have Houdini artist extraordinaire and educator Chris Kopic for a guest tutorial. Chris agreed to shed some light onto how he created this endless looping flower. Using vellum and a bit of houdini trickery. Download Project File