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All Posts tagged “fur”
KineFX 101 – pt. 20: CFX Fur – Part 1b: Karma Hair Procedurals
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KineFX 101 – pt. 20: CFX Fur – Part 1a: Obj Level Workflow
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Rope Typography Using Houdini’s Vellum & Octane Render
After seeing polygonpen’s C4D Rope tutorial on Lesterbanks, we though – why not give it a go in Houdini. So in this tutorial we’re gonna go over creating a basic vellum sim which will form the backbone of our rope typo, then creating said rope […]
Procedurally Modeling A Raspberry
Mo has recently started learning Blender. (Don’t worry – we won’t ditch Houdini. We just think Blender makes for a nice addition to our toolkit.) And while watching a certain popular donut tutorial, it became painfully obvious that sometimes procedural modeling is king. As is […]