All Posts tagged “liquid

Houdini Tutorial: Melting Things using FLIP

Learn how to turn any object into molten lava by adapting one of Houdini’s presets to liquify any geometry. Ben Watt’s tutorial that triggered Mo to look into this. While we’re not talking about shading & rendering in here, we provide a scene file that’s […]

Mograph Liquids: Controlling FLIP Fluids Via Curve Forces

Been going through a few of Jeff Wagner’s feature presentations from a the last few Houdini releases and stumbled upon a gem which I thought I’d base a setup on: Controlling FLIP fluids using a curve. Throw in a tiny bit of VDB/VEX magic and […]

Quicktip: Fluid Splashes Using FLIP

After we went over shading, lighting and rendering refractive materials in our latest video in Rendering 101, you wanted to know how the liquid splash we used had been created. Look no further – in this tutorial Mo walks you through all the necessary settings […]