All Posts tagged “Scan

New in Houdini 21: Gaussian Splatting (with Vellum)

Houdini21 dropped! Chris dropped everything immediately as well to record “New in Houdini” for your viewing pleasure! In this video we will take a look at Gaussian Splatting and create a simple, yet cool looking vellum sim. Stephan Helbing’s Talk Download Project File

Guest Tutorial: Slitscanning

Stephan Helbing created these cool visuals for XK Studio and presented them at OFFF 2024. Now we have the honor of hosting him for his first Entagma-Tutorial! He will explain the slit scan effect and guide you through his setup. We hope you enjoy this […]

Nerd Rant 2.0 – Ep.7: Photogrammetry

Manu dons his finest T-shirt, Mo is going all lumberjack, the audio offset still hasn’t been fixed and the guys discuss their experience turning photos into 3D meshes.

Houdini On Mushrooms Pt. 1 – Softbody Shrooms

This is the start of a new mini-series on fundamental Houdini techniques. Demonstrated using mushrooms. Of course. We’re starting off by setting up a softbody simulation in Vellum and then using Houdini’s point deform node to transfer the low resolution simulation results onto high res […]