Matthias Winckelmann promised he’d dive deeper into Unreal Engine. And sometimes we keep our promises.
In this course, Matthias takes you through the basics to set up your very first project using blueprints, Unreal Engine’s node based scripting environment. Mix in a bit of physics and you’ve got yourself a neat abstract flock of geometry bouncing around on your basketball(ish) court.
This is the first video of Matthias’ course “Blueprints 101” – To access more premium workshop videos, become a Patron of ours ($29/mo).