Whoopee! The inevitable just happened. We’re on Patreon now. If you wanna show us your appreciation, we’ve got some special things prepared for you. On our patreon page we offer several options of in-depth content:
For those who longed for that high reasolution 4k-Wallpaper/Poster/Coaster/Whateveryouwannaputthison showing of the latest artwork we create for our biweekly tutorials.
Have you asked yourselv “how did they render this”? These are the exact setups we use to render our bi-weekly artwork, showing you how to set up Mantra or Redshift to crank out that beautiful images.
A bi-weekly tutorial is not enough for you? You wanna learn the theory as well as the production uses of Houdini tools like Volumes, VEX, Shaders or OpenCL? Say no more – our premium courses are designed to give you in-depth training to master this beast called Houdini.
Our First Premium Course: Volumes 101
Head over to Patreon and support us to gain exclusive access to the course and much more.
If you’ve got any questions or suggestions, please hit us up in the comments.
Very excited to see more tutorials and get access to things like files with render setups. Question about how patreon works- is the available content going to revolve each month, or will it persist? In other words if I don’t have the time to sign up this month, can I sign up next month and still see the Volumes 101 content?
as far as I understood (I’m a newbie when it comes to Patreon too), the content will persist. If you sign up next month you should still be able to see this month’s video(s).
Well deserved, Moritz and Manuel. Keep the hope alive. Thank you.
I’d like to ask if I could learn the basics of OpenGL/OpenVDB in order to help me start off with my project? My project has something to do with data reduction using local cells of objects.
Hello, quick question… Do the render setups come with the in depth package?
Yes they do 🙂 Cheers, Mo
Hi, there seems to be an issue accessing the patreon page. I’m met with an error page when I try to go on the Entagma profile. Any ideas?
Did it work by now? Or are you still getting that error?