Houdini Guest Tutorial: Jeroen Claus – Creating Toon Shading Outlines by Moritz 11.04.2022 comment 0 Free Tutorials Claus, gemotery, geo, guest, Jeroen, non, NPR, phospho, photorealistic, Rendering, shading, toon, VEX Toggle cinema mode Thrilled to have Jeroen Claus back for a quick tutorial on creating toon outlines as geometry in Houdini. Ideal for those hybrid renders between toon and photoreal shading. Download Project File (.zip) Liked it? Take a second to support Moritz on Patreon! Leave a Reply Cancel replyWrite your comment here... *Name * Email * Website Save my name, email, and website in this browser for the next time I comment.