All Posts tagged “3d

Controlling your 3D Printer with Houdini – Part 2

This is Part 2 of our 3D-Printer Tutorial. In Part 1 Chris made the GCode editable in Houdini and in this Video he will modify the Code and add some fun noise to it. But our main focus in this part, will be the exporting […]

Controlling your 3D Printer with Houdini – Part 1

In this video we are playing around with 3D printers. Or more precicsly with the GCode of 3D printers. Chris uses Houdini to modify the GCode to print non-planar layers and create unique looking objects that you could not achieve with regular 3D printing. For […]

Guest Tutorial: Slitscanning

Stephan Helbing created these cool visuals for XK Studio and presented them at OFFF 2024. Now we have the honor of hosting him for his first Entagma-Tutorial! He will explain the slit scan effect and guide you through his setup. We hope you enjoy this […]

Nerd Rant 2.0 – Ep.7: Photogrammetry

Manu dons his finest T-shirt, Mo is going all lumberjack, the audio offset still hasn’t been fixed and the guys discuss their experience turning photos into 3D meshes.

Nerd Rant 2.0 – Ep.4: Our Software Biography

We still have offset audio, one camera is slightly out of focus and Mo starts requiring a haircut, but on the plus side we discuss our weird origin story in terms of apps and tools we used. To at some point in the future arrive […]

Houdini On Mushrooms Pt. 1 – Softbody Shrooms

This is the start of a new mini-series on fundamental Houdini techniques. Demonstrated using mushrooms. Of course. We’re starting off by setting up a softbody simulation in Vellum and then using Houdini’s point deform node to transfer the low resolution simulation results onto high res […]