I’ve already created a vellum setup with some forces inside the solver plus welding + breaking. But I’m struggling to manage how these forces affect different parts of the wall gradually and keep peeling the paint over time.
I’m not looking for a full tutorial (that would be awesome actually), but just some clues on how to create this in a simple way would be great.
Hi Mo!
Can I pick your brains for a minute?
How would you go about creating a paint peel effect on a wall?
Something like this, animated
https://images.app.goo.gl/7n94ae9UkN46AzcUA
I’ve already created a vellum setup with some forces inside the solver plus welding + breaking. But I’m struggling to manage how these forces affect different parts of the wall gradually and keep peeling the paint over time.
I’m not looking for a full tutorial (that would be awesome actually), but just some clues on how to create this in a simple way would be great.
Thanks so much!