Voronoi Morph

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When my office mate Benno asked me to come up with a setup to turn a bunch of hexagons into a voronoi cell pattern, it came to my mind that there is a wide variety of techniques in Houdini to achieve such a transition effect: Using built-in nodes vs. using VEX.

When trying to guess which way would be the quickest / most elegant/ best to build this setup I had the idea of comparing what it measn to build the core of such an asset using either standard nodes only vs. employing a bit of VEX to set up the effect.

After trying out both ways, I personally ended up liking the VEX way better – but that might be only me. Let us know how you’d have tackled this setup and what technique you prefer!

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