Houdini In Five Minutes 17: SOPs, Redshift & MOPs – Isocontours: Setting Up The Terrain

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Houdini In Five Minutes

In our final project for this first sprint of “Houdini in five minutes” we’re gonna build a tactical shooter style isocontour map with a bunch of moving particles. We’re gonna be using Houdini’s built in SOPs, a bit of MOPs (www.motionoperators.com) and Redshift (www.redshift3d.com). In this first part we’re building the map itself using Houdini’s Boolean SOP.

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