Houdini 20 comes with a completely rebuilt cloud workflow, which makes it a whole lot easier to create a wide variety of realistic clouds. So let’s build one from scratch and take a look at the new cloud shape tools, noises and shaders!
Houdini 20 comes with a completely rebuilt cloud workflow, which makes it a whole lot easier to create a wide variety of realistic clouds. So let’s build one from scratch and take a look at the new cloud shape tools, noises and shaders!
Make the same clouds using DOP in Houdini 20
This seams like a lot more work for a pretty similar result. Do you have a specific reason in mind for this workflow?
i guess this could make for a pretty good tutorial on large aspect smoke sims