A quick and easy method for guiding particles / agents / things around obstacles, using Attribute Blur and Measurement SOPs.
A quick and easy method for guiding particles / agents / things around obstacles, using Attribute Blur and Measurement SOPs.
Quick Question about the Measure Sop: my heat isn’t visible with the Measure Sop like yours. I even downloaded your Project File and have the same Issue. I’m currently using H17.5
Hi Ozzi,
you might wanna download H18 then 🙂
Cheers, Mo
Ozzi, with the Measure SOP selected press enter in the viewport. The Measure SOP has a dedicated visualization state. Works in 17.5 too.
Loved this Moritz. I added some noise via a point Vop in the solver: https://www.instagram.com/p/B6qdzF1h1q6/?igshid=18vh78jlgwm2c
Hui! Really neat pattern you’re getting out of it! Nice one.
Works really nicely as a pop wrangle inside a popnet so you can add things like pop interact and vary the drag for an organic flocking kinda thing.
My script isn’t working and the downloadable project file doesn’t work for me to compare with.
Hi James,
I just tested the scene file and it works for me in H18.5.535 – Are you getting any error message? Or rather: Which part specifically isn’t working for you?
Cheers, Mo
Im using H19.0.55 Any idea if measure sop has change? im not able to exclude the geometries from my flow field. Thanks for the tutorial btw 🙂
Hi Gus,
I have the feeling it’s connected to this: https://entagma.com/quicktip-new-grouping-behaviour-in-h19/
Cheers, Mo