Next Previous Obstacle Avoidance: Flow Fields by Moritz 23.12.2019 comments 6 Free Tutorials avoidance, blur, collision, direction, filed, Flow, flowfield, gradient, Houdini, Particles, steering Toggle cinema mode A quick and easy method for guiding particles / agents / things around obstacles, using Attribute Blur and Measurement SOPs. Download Project File Liked it? Take a second to support Moritz on Patreon! 6 Comments Ozzi 23.12.2019 Reply Quick Question about the Measure Sop: my heat isn’t visible with the Measure Sop like yours. I even downloaded your Project File and have the same Issue. I’m currently using H17.5 Moritz 23.12.2019 Reply Hi Ozzi, you might wanna download H18 then 🙂 Cheers, Mo Chris Baranowski 23.12.2019 Reply Ozzi, with the Measure SOP selected press enter in the viewport. The Measure SOP has a dedicated visualization state. Works in 17.5 too. Brendan Dawes 29.12.2019 Reply Loved this Moritz. I added some noise via a point Vop in the solver: https://www.instagram.com/p/B6qdzF1h1q6/?igshid=18vh78jlgwm2c Moritz 29.12.2019 Reply Hui! Really neat pattern you’re getting out of it! Nice one. Morgan Visconti 09.01.2020 Reply Works really nicely as a pop wrangle inside a popnet so you can add things like pop interact and vary the drag for an organic flocking kinda thing. Leave a Reply Cancel replyWrite your comment here... *Name * Email * Website Save my name, email, and website in this browser for the next time I comment.