In part two of our tutorial on Kernel Density Estimation Graph Bundlig we’re implementing the setup and adapt it to create smooth animations.
EDIT: It’s been brought to our attention that there is another neat graph bundling technique based off of another paper which the amazingly talented Junichiro Horikawa implemented in a tutorial available here: https://youtu.be/0teBLrKZ8gU
Paper: Graph bundling by Kernel Density Estimation
A very enjoyable tour through your thought process. Easy to follow these concepts.
Well done! Thank you.
Thank you for the feedback!