Turns out they are created by Sage Jenson, a genius digital artists.
But not only do they create these fantastic pieces of art, they also go to great lengths to describe and share the process! This is a somewhat rare thing in procedural art which I find truly generous. Hats off for that!
In this three part tutorial we’ll go over the process of implementing this algorithm in Houdini using VEX and a few built in nodes. Also we’ll talk about why rotation matrices come in handy and how to modify this algorithm to work in 3D sapce.