UE Blueprints201: Ep.09: shading with Substrate – pt.2 by Christopher Kopic 14.08.2025 comment 1 Premium Course, UE5 Blueprints 201 blended, Engine, game engine, Games, layering, material, Premium Content, Procedural, product, realistic, Realtime, render, Rendering, shaders, shading, texture, Unreal To view this content, you must be a member of Entagma's Patreon at $29 or more Unlock with Patreon Already a qualifying Patreon member? Refresh to access this content.
vce_viz 15.08.2025 Reply Thank you for this! Loved it! Please continue the substrate series. It is super valuable to have this when diving in to shading in unreal. Love the design oriented approach! More please 🙂
Thank you for this! Loved it! Please continue the substrate series. It is super valuable to have this when diving in to shading in unreal. Love the design oriented approach!
More please 🙂