Abstract Particle Animation Using Houdini, Vellum & Octane Render by Moritz 21.02.2022 comment 1 Free Tutorials Abstract, grain, grains, Houdini, octane, render, Rendering, Sim, simulation, Vellum, zhestkov Toggle cinema mode Inspired by Maxim Zhestkov’s great artwork, we set up a simple Vellum grain sim and render the results using Octane render. Download Scene File (.zip) Liked it? Take a second to support Moritz on Patreon! 1 Comment so far Phil 14.03.2022 Reply I hit a wall 20 minutes in. There is no Octane tab when I select the Geo on the obj level. I could not find any way to enable that and thus never rendered anything out which was really disappointing. Also, I would love to know how to get the particles out of Houdini as Geo so I could render in another platform such as C4D or Octane Standalone. Leave a Reply Cancel replyWrite your comment here... *Name * Email * Website Save my name, email, and website in this browser for the next time I comment.