— What comes to mind is an IK solver or perhaps secondary motion, but perhaps you have a cheaper method. As you can see with C4D it is as easy as turn-on dynamics!
Thanks! Yes, the Secondary Motion SOP would probably be my first guess here as well. Actually the video you shared does nicely connect some topics I still want to cover in this course. I’ll have a closer look at that!
Really nice tutorial series,
I’ve been using KineFX a lot in my work – I wonder if there is a way to get KineFX to behave like this
https://www.youtube.com/watch?v=nbZJmKAHbx8
— What comes to mind is an IK solver or perhaps secondary motion, but perhaps you have a cheaper method. As you can see with C4D it is as easy as turn-on dynamics!
Thanks! Yes, the Secondary Motion SOP would probably be my first guess here as well. Actually the video you shared does nicely connect some topics I still want to cover in this course. I’ll have a closer look at that!