1. Really nice tutorial series,
    I’ve been using KineFX a lot in my work – I wonder if there is a way to get KineFX to behave like this


    — What comes to mind is an IK solver or perhaps secondary motion, but perhaps you have a cheaper method. As you can see with C4D it is as easy as turn-on dynamics!

    • Thanks! Yes, the Secondary Motion SOP would probably be my first guess here as well. Actually the video you shared does nicely connect some topics I still want to cover in this course. I’ll have a closer look at that!

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