Let’s dive into our last bunch of videos in this first sprint of “Houdini in five minutes” with a seemingly dry topics: Packed Primitives / Instances. Although slightly technical, it’s a powerful concept that enables Houdini to work on massive scenes.
Hi guys, thanks for the many awesome tutorials! Great work all around. I have a simple question that I’m hoping you can assist with. I have packed and instanced geometry and now that I’ve iterated a few times I would like to use the packed instances as boolean geometry (subtracting the instances from another geometry). I am unable to do so, as these are instances and not “real geometry”. How can I convert these instances to usable geometry fro downstream use? Cheers!
use an unpack SOP to convert instances to geo.