Houdini In Five Minutes 15: Packed Primitives (Theory)

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Part of: Houdini in Five Minutes
Houdini In Five Minutes

Let’s dive into our last bunch of videos in this first sprint of “Houdini in five minutes” with a seemingly dry topics: Packed Primitives / Instances. Although slightly technical, it’s a powerful concept that enables Houdini to work on massive scenes.

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2 Comments

  1. Hi guys, thanks for the many awesome tutorials! Great work all around. I have a simple question that I’m hoping you can assist with. I have packed and instanced geometry and now that I’ve iterated a few times I would like to use the packed instances as boolean geometry (subtracting the instances from another geometry). I am unable to do so, as these are instances and not “real geometry”. How can I convert these instances to usable geometry fro downstream use? Cheers!

    • Hi Ronnie,

      use an unpack SOP to convert instances to geo.

      Cheers, Mo

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