Watch Matthias’ Unreal Engine Quickstart here. Matthias Winckelmann talks Unreal Engine, his perspective on realtime in the commercial space, AI design influencers and what to expect (and what not) from real time engines in a design context. You might know Matthias from “Rachael is not […]
You Asked for it – there you have it: Two hobgoblinish nerds rambling on about computer graphics in general and Blender and the recent hype in particular. EDIT: “That 3D Format” whose name we couldn’t remember turns out to be gltF – thanks Vasilis!
Recorded back in October when Mo was cranky due to reasons, Manu decided to discuss his (then) favorite topic when it comes to Houdini: DOPs. Turns out it is not so much Mo’s favorite topic. Watch this nerd rant to see us being cranky and […]