UE Blueprints201 – Ep.08: shading with Substrate – pt.1 by Christopher Kopic 31.07.2025 comment 0 Premium Course, UE5 Blueprints 201 Design, Engine, game design, Game Dev, game engine, lighting, material, Premium Content, Procedural, product, real time, Realtime, Rendering, shader, shading, substrate, Tutorial, UE5, Unreal To view this content, you must be a member of Entagma's Patreon at $29 or more Unlock with Patreon Already a qualifying Patreon member? Refresh to access this content.