This is Part 2 of our 3D-Printer Tutorial. In Part 1 Chris made the GCode editable in Houdini and in this Video he will modify the Code and add some fun noise to it. But our main focus in this part, will be the exporting of this modified code to use it with your 3D-Printer. Chris will guide you through it and also show you some tricks to check for potential error sources.
Watch Part 1 here
Daniel Shiffman’s course on Regular Expressions
Download Project File
