Next Previous Guest Tutorial: Simon Fiedler – Mesh Based Bubble Deformer by Moritz 26.04.2021 comment 1 Free Tutorials bubble, deformer, fiedler, Geometry, guest, mesh, modeling, modelling, MOPs, simon, VDB, VOP, VOPs Toggle cinema mode Simon Fiedler doing his thing again: This time he’s covering how to create this blistery/bubbly effect on a mesh without resorting to VDB conversion. Enjoy! Project Assets Download Project File Liked it? Take a second to support Moritz on Patreon! 1 Comment so far Iz 02.05.2021 Reply Hi! Can I download the project file if I only have Indie? When I download it it tries to open Core. Thanks! Leave a Reply Cancel replyWrite your comment here... *Name * Email * Website Save my name, email, and website in this browser for the next time I comment.